their skills in programming, problem solving, engineering, and teamwork. Just started my Game Design course in the UK a couple of weeks ago, so there's gonna be way more cool stuff (hopefully) in the future, so - subscribe! There's also a ship in construction, hopefully, will finish it soon.Īll my ships/models are made in my spare time (mostly at night, lol), so if you'd like to help a poor student, check out support links in my group's description (link below). Block coding in many ways is an ideal pathway into tech development for kids. Thanks LoneWolf777 for pointing me my grammar mistakes =) Thanks to Eikester, Digi, KhorneSyrup, Kreeg,Įntspeak and Leviathan who were kind enough to answer to all my questions in Keen's Discord #modding channel. Huge thanks to SEModder who helped me out with model conversion and xml setup and explained everything to me. No LODs for now, will be added in the future. The script can run in a loop or be triggered by a Sensor, Timer. You either subscribe to Scripts on the Workshop or write them yourself. For a simpler, more user-friendly alternative, see also Event Controller. If a Timer Block or Sensor can't handle your task, a PB likely can. It has two construction stages, can be accessed through the main monitor and has status lights that are positioned in such a way that if surrounded by armour, are almost invisible from the large distance but still accessible if needed. Programmable Blocks (short: PB) can execute C scripts to automatically perform a multitude of in-game functions. But hey, not bad for the first model, right? Now, it may seem like it's just a programmable block. Vanila one just doesn't feel right because it's a monitor, awesome Digi's micro programmable block is too small and Biomech's Ai Core takes two cubes instead of one. block that could be placed inside of the ship. My first ever mod for Space Engineers and my first proper 3d model!
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